Use cases

Before reading through the use cases, refer to the Gaming Identity Protocol

What are examples of applications within the protocol?
  • Gaming launchpad: Connect gamers with games based on their digital identity so that games can offer unique investment opportunities to gamers that like the corresponding genre.

  • Player engagement app (gamerbase.gg): An engagement layer on top of any games and communities connected to a unique avatar. This serves as a great acquisition tool for games and gaming communities.

  • In-game integration: Integrate the credential layer within a game and offer unique game modes and perks for experts in the genre.

  • Communication protocol: Allow brands to connect with players based on their credentials. Players can set a communication fee.

  • Reputation-based asset lending: Lend your assets not based on collaterals but on your credentials and reputation.

  • Matchmaking: Allow for more efficient in-game matchmaking based on the entire history of the gamers.

  • Decentralized gaming communities: An app that allows for the creation of decentralized gaming communities.

  • Esports player scouting: An app that allows for the scouting of esports players by esports teams or decentralized gaming communities.

  • Tournament platform: A more efficient tournament platform, gated upon the performance of certain players.

  • Gaming data app: A dating app that matches players based on their credentials.

Who is developing those applications?

The XBorg core team is the main developer of those applications. However, upon decentralization, we intend to upon the development of these applications for any developers.

How does XBorg incentive the development of applications on top of the Gaming Credential Network?

A $10m grant program will allow for the incentivization of application developments.

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